Nintendo is one of the oldest and most experienced video game companies in the industry. Since their inception in the 1970s, they have gone from strength to strength and are still a dominant force in the world of gaming.
They’ve produced dozens of classic titles in that team, from Super Mario Bros. to The Legend of Zelda. Almost all of their work receives critical acclaim and proves popular with their legion of fans. They even put a stringent quality control schemed in place to ensure that only the best games came to their hardware.
That isn’t to say, though, that Nintendo is not able to make mistakes. There have been numerous games on their platforms that have had all kinds of errors, bugs, and glitches in them. Sometimes they were directly responsible, although in other instances third-party developers were to blame. Whatever the case, there are plenty of shocking mistakes in Nintendo games that may well have led to somebody losing their job.
20 Ghosts ’N’ Goblin’s Ending Message
Finishing Ghosts ’N’ Goblins on the Nintendo Entertainment System was no easy task. The game is best known for its incredible difficulty and the fact that few people are able to fully complete it. Those in the US and Europe that did make it right to the end were met with a final screen that read: “Congraturation. This story is happy end. Thank you.” The broken English message is hardly a fitting reward for beating the game.
19 Beat A Link To The Past In Minutes
The Legend of Zelda series is all about exploring the rich world, improving your abilities, and slowly progressing through the story. All that can be thrown out of the window, though in A Link to the Past. A very easy to do glitch makes it possible to complete the game in just four minutes. It involves clipping through a wall when an enemy hits you, allowing you to walk through screens into the final cutscene.
18 Twilight Princess Can Break Completely
Known as the cannon room glitch, this mistake can force players to become trapped and have to start their game over again. If the player enters the cannon room in Kakariko Village and then saves and quits the game before leaving, they will be stuck in the location. This is because the game has a bug that means Shad disappears, preventing you from leaving through the door or warping through the cannon.
17 The Duck Hunt Level 100 Error
For the vast majority of people, getting to level 100 in Duck Hunt is not something they have to worry about. Only very skilled players or those using cheats would be able to get this far. However, once level 99 is completed, the game becomes unwinnable. Ducks fly around at breakneck speed and the dog constantly takes ducks away from you as if you have missed a shot, even if you don’t fire the gun.
16 Metroid Prime 2: Echoes Can Be Unwinnable
The worst kind of glitches are those that halt your progress and force you to star over. Metroid Prime 2: Echoes has one such bug that would mean having to restart the entire game again. In the main research room, you have to shoot locks off a door to progress. If for some reason you leave that room without destroying all three locks, the last one cannot be broken and the door will never open.
15 Having To Restart Luigi’s Mansion: Dark Moon
There are several bugs in Luigi’s Mansion: Dark Moon that make the game completely unwinnable. Multiplayer matches ScareScraper can glitch when keys don’t spawn and the enemies are blocked behind walls. Another example is if the player saves and leaves the game after beating Tough Professor but before defeating King Boo. If this happens, progress will be halted and the final boss fight will not trigger.
14 I Am Error In Legend of Zelda
“I am Error” is a popular quote from Zelda II: The Adventure of Link. It is said by an AI character and many believe it to be a mistake. The real error, though, is that another character does not have the name Bug. You see, a programmer actually named these characters Error and Bug in Japanese as a sort of joke but only one was translated properly. This led to many people believing that the character was glitched when the real mistake was the mistranslated other name.
13 Super Mario Bros. 2 Switches Birdo And Ostro
Super Mario Bros. 2 is far from everyone’s favorite entry in this famous franchise but the main problem outside of gameplay was that it caused a huge amount of confusion for many years. At the end of the game, the credits show each character and their names. Unfortunately, someone mixed up Birdo and Ostro so that their names appeared next to the wrong sprite. The result was that fans spent the next few years mixing the two up.
12 Banjo-Kazooie’s Malfunctioning Stop ‘N’ Swop
The Stop ‘N’ Swop was a mechanic in Banjo-Kazooie that would have allowed players to transfer items from the first game into Banjo-Tooie. Once a player had unlocked the items by finishing the game, they could quickly swap the Nintendo 64 cartridges and have the items appear in the Stop ‘N’ Swop. Unbeknownst to them, engineers had fixed this exploit on the console so that it only remembered data from a previous game for 1 second rather than 10, making swapping the items impossible and the feature useless.
11 The Minus World In Super Mario Bros.
The minus world is a glitched level in SuperMario Bros. forthe Nintendo Entertainment System. It looks like World 7-2 but cannot be completed, instead the player will be transported back to the start of the level if they reach the end. It effectively traps the player and forces them to restart the game. The minus world can only be reached if they player glitches through a warp pipe.
10 An Evolving Raichu In Pokemon Red And Blue
People playing Pokemon Red and Blue are likely to have run into a man on Cinnabar Island that wants to trade for a Raichu. If you give him the electric Pokemon he will later say that it evolved. Fans will know this is impossible as Raichu is the final form and cannot evolve. The error came about due to the localization issue when releasing the games outside of Japan and left many players confused.
9 Super Smash Bros. Brawl
During custom battles in Super Smash Bros, Brawl it is possible to have characters freeze in place. If they touch one of the springs while Meta Knight is performing his final smash then they will be stuck in place until he finished his move. This effectively makes them completely helpless and allows anyone using a custom map and Meta Knight' to kill everyone almost instantly.
8 Metal Gear’s Stupid Guards
Metal Gear was the first game in the series and go on to set up future Metal Gear Solid games. However, the Nintendo Entertainment System title was far from perfect. Despite the great gameplay, there were numerous problems with dialogue and text. A poor localization meant that guards would say things such as “I feel alseep” and “The truck have started to move.”
7 A Terrible Localization Of Castlevania II: Simon's Quest
Castlevania II: Simon's Quest is a great game that was let down by what is arguably one of the worst localizations of any Japanese game. Due to a number of mistranslated dialogue boxes and messages, puzzles and important plot points are confused. In some cases, the issue is so bad that it becomes impossible to figure out how to progress any further without a guide.
6 Misspelled Packaging Of Resident Evil Revelations
Resident Evil: Revelations is unique because the mistake is not actually in the game but rather on the packaging that it came in. On the side of the cover, the name of the game is spelled incorrectly. It says “Revelaitons” rather than “Revelations” in big bold letters. The mistake was noticed too late in production so the first run of the game made its way to stores with the error unfixed.
5 Legend of Zelda’s Credits Get Miyamoto’s Name Wrong
Shigeru Miyamoto is one of the most influential and important game designers in the world. However, that hasn’t stopped people getting his name wrong in credits. For The Legend of Zelda, his name appears as Miyahon. This mistake is due to a translation error as the Kanji character at the end of his name can mean both “hon” an “moto” and the translator obviously picked the wrong form.
4 You Can Lose All Your Money In Pokemon Red and Blue
The developers of Pokemon Red and Blue overlooked a problem in the game that could mean players would have to start over. It is possible to not be able to afford the drink from the Celadon Dept. Store if they lose all of their money. Although unlikely, users can become broke if they lose lots of trainer battles. At this point, they would never be able to progress as they could not get past the guard without the drink. The issue was fixed in later versions of the game.
3 The Legend Of Zelda’s Link Can’t Hold A Bow
Although Link is famous for using the Master Sword, he is also a very accomplished archer. In fact, the bow and arrow are essential in several games as the main tool to defeat Ganon. Yet, in almost every single Legend of Zelda title, Link never holds the bow correctly. It is as if the same developers who put so much care and attention into every little detail never actually research how an archer uses the weapon.
2 Ridley’s Multiple Deaths Metroid
It seems like no one at Nintendo can keep track of Ridley from the Metroid series. The antagonist has died multiple times yet is still somehow able to keep coming back. Sure, a few of them have been in different forms so they don’t really count but there is no explanation as to how the character has managed to return in almost every sequel other than it being a huge plot hole.
1 No Waluigi In Smash Bros. Ultimate
When Super Smash Bros. Ultimate was announced, fans were understandably excited. The game would include pretty much every single character from the previous versions of the game as well as a collection of other Nintendo greats. One notable exception was Waluigi. Even the piranha plant was included ahead of the villain, something which fans have not easily forgiven.
Sources: NintendoLife.com, Gamespot.com, Polygon.com, TheEscapist.com, Kotaku.com, and IGN.com.